Main Page

The red stars burn
The demon Tree wakes.

swamp_tree.jpg

Bookmarks:

Innate Powers
Appropriated Powers
Rituals
Maneuvers
Equipment
Rules




The Story So Far:

Season Three:
Session 26 Ferals!
Session 25 Armed Negotiations
Session 24 BOOM!
Session 23 Convoy

Season Two:
Session 22 Return and Realisation
Session 21 It was a botch… Really
Session 20 To Wivenhoe we go
Session 19 Meetings and Greetings
Session 18 Necromancer’s House
Session 17 Return to the Rent
Session 16 Run!
Session 15 RIP Black Priest
Session 14 like Max Max
Session 13 the Scream
Session 12 Gooooood puppy
Session 11 Black Sun Rises
Session 10 End of the world

Season One:
Session 9 GTA style
Session 8 Into the Rent
Session 7 Who turned out the Lights?
Session 6 Werewolves, Sex, & Zombies
Session 5 Opera & Politeness
Session 4 Oh My god the Prince is Gay!
Session 3 Never in that pub again
Session 2 Gangers Everywhere
Session 1 Awakenings
Session 0 Welcome




Information Dumps

Info Dump for 23 Status of known survivors
Info Dump 2 Wolves of Beerburrum
Info Dump High Society of the City




Update Logs:

Season Three:
updates for 27
updates for 26
updates for 25
updates for 24
updates for 23

Season Two:
updates for 22
updates for 21
updates for 20
updates for 19 part 2
updates for 19
updates for 18
updates for 17
updates for 16
updates for 15
updates for wk 14
updates (wk 13)
updates

Season One:
Update log post 9
Changelog after 7




Concepts for the Awakened:

Domain
Awakened

Soul Fragments
Essence
Primal Essence

Aura
Release Level

Malevolence
Instability
Corruption
Temptation State

Innate Powers
Appropriated Powers




Other Concepts:

Infection

Light Levels

Caern
Rent

The Void

Quintessence




Effects of Growth on the Domain:

Essence Tier:

Stage 0 – Awakening
Stage 1 – Emergence
Stage 2 – Adaptation
Stage 3 – Realization
Stage 4 – Adaptation
Stage 5 – Advent




Effects of Growth on Incarnations:

Essence Tier:

Stage 0 – Germination
Stage 1 – Stripling
Stage 2 – Establishment
Stage 3 – Burgeon
Stage 4 – Bloom
Stage 5 – Consolidation




Innate Powers:
what are these?

Domain:

Extrospection:

Dot 0 – Cries of the World
Dot 0 – Domain Dreaming
Dot 0 – Spirit Sense
Dot 0 – Draw Essence

Dot 1 – Mind’s Reach
Dot 2 – Bestow
Dot 3 – Spirit Step
Dot 4 – Exalted Perception
Dot 5 – Conjure

Introspection:

Dot 0 – Malevolent Soul
Dot 0 – Devour
Dot 0 – Assimilate
Dot 0 – Regenerate

Dot 1 – Absorb
Dot 2 – Enhance
Dot 3 – Circulate
Dot 4 – Graft
Dot 5 – Gnaw


Aspect:

Heartwood:

Dot 0 – Greenwood Flesh

Dot 1 – Call the Sap
Dot 2 – Resinous Exudation
Dot 3 – Shatter
Dot 4 – Enchant
Dot 5 – Phloem Xylem

Leaves:

Dot 0 – Petal Fall Hair

Dot 1 – Verdure
Dot 2 – Scent of Life
Dot 3 – Seeds of Life
Dot 4 – Scent of Beguilement
Dot 5 – Scent of Home

Roots:

Dot 0 – Infiltrating Roots

Dot 1 – Burrow
Dot 2 – Entangle
Dot 3 – Pierce
Dot 4 – Haustorial Hunger
Dot 5 – Psychetropism


Innate by Adaption:

Celerity:

Dot 1
Dot 2
Dot 3
Dot 4
Dot 5

Protean:

Dot 1 – Bestial Senses
Dot 2 – Gifts of Metis
Dot 3 – Meld
Dot 4 – Unified Form
Dot 5 – Veer



Appropriated Powers:
what are these?

Auspex:

Dot 1 – Heighten Senses
Dot 2 – Psychic Intuition
Dot 3 – Trace Reading
Dot 4 – Telepathy
Dot 5 – Psychic Projection

Celerity:

Has been sacrificed to the Tree

Fortitude:

Dot 1
Dot 2
Dot 3
Dot 4
Dot 5

Gift of Might:

Dot 1 – Imbued Strength
Dot 2 – Mighty Blow


Obfuscate:

Dot 1 – Obfuscating Shroud
Dot 2 – Sleight Aversion
Dot 3 – Acceptance
Dot 4 – Vanish
Dot 5 – Shroud the Gathering

Obtenebration:

Dot 0 – Tenebric Empowerment

Dot 1 – Shadow Cloak
Dot 2 – Smothering Shadows
Dot 3 – Flesh of Darkness
Dot 4 – Yawning Void
Dot 5 – Shadow Step

Potence:

Dot 1
Dot 2
Dot 3
Dot 4
Dot 5

Protean:

Has been sacrificed to the Tree!

Vicissitude:

Dot 0 – Visceral Empowerment

Dot 1 – Malleable Visage

Visions:

Dot 1 – Reverie
Dot 2 – Glean Thoughts




Rituals:
what are these?

Abyssal Mysticism (Obtenebration Rituals):

Dot 2 – Lesser Shadow Servant
Dot 2 – Shadow Ward

Dot 4 – Comforting Darkness




Maneuvers:
what are these?

Misc Resistances:

Will – Dot 0 – Resist Temptation
Will – Dot 0 – Resist Coercion
Stamina – Dot 0 – Soak Damage


Awareness type:

Awareness – Dot 0 – Initiative
Awareness – Dot 0 – Gather Wits
Awareness – Dot 0 – Glance
Awareness – Dot 0 – Wait

Awareness – Dot 1 – Ready

Awareness – Dot 2 – Coordinate
Awareness – Dot 2 – Take Stock


Standing and Falling:

Athletics – Dot 0 – Maintain Balance
Athletics – Dot 0 – Stand Up
Athletics – Dot 0 – Crouch
Athletics – Dot 0 – Lie Down

Athletics – Dot 1 – Tumble

Athletics – Dot 2 – Kip Up


Running and Jumping:

Athletics – Dot 0 – Move
Athletics – Dot 0 – Sprint
Athletics – Dot 0 – Crawl
Athletics – Dot 0 – Jump

Athletics – Dot 1 – Climb
Athletics – Dot 1 – Running Jump

Athletics – Dot 3 – Parkour Jumping


Driving:

Drive – Dot 1 – Drive
Drive – Dot 1 – Emergency Stop

Drive – Dot 2 – Reverse

Drive – Dot 3 – Advanced Cornering
Drive – Dot 3 – Articulated Reverse
Drive – Dot 3 – Cascade Breaking
Drive – Dot 3 – Drift
Drive – Dot 3 – J Turn
Drive – Dot 3 – PIT ram
Drive – Dot 3 – Run ’em Down

Drive – Dot 4 – Slide Recovery



Wrestling:

Brawl – Dot 0 – Push
Brawl – Dot 0 – Grab
Brawl – Dot 0 – Grapple

Brawl – Dot 1 – Body Check
Brawl – Dot 1 – Tackle
Brawl – Dot 1 – Takedown

Brawl – Dot 2 – Limb Lock
Brawl – Dot 2 – Choke Hold


Hitting:

Brawl – Dot 0 – Swing
Brawl – Dot 0 – Thrust
Brawl – Dot 0 – Kick
Brawl – Dot 0 – Bite

Brawl – Dot 1 – Quick Blow
Brawl – Dot 1 – Heavy Blow
Brawl – Dot 1 – Thrusting Kick
Brawl – Dot 1 – Roundhouse Kick
Brawl – Dot 1 – Elbow
Brawl – Dot 1 – Knee
Brawl – Dot 1 – Stomp

Brawl – Dot 2 – Combo Blows
Brawl – Dot 2 – Headbutt
Brawl – Dot 2 – Flying Side Kick
Brawl – Dot 2 – Sweep Kick

Brawl – Dot 3 – Flying Elbow
Brawl – Dot 3 – Flying Knee
Brawl – Dot 3 – Spinning Axe Kick


Dodging:

Brawl – Dot 0 – Duck
Brawl – Dot 0 – Dive for Cover

Brawl – Dot 1 – Side Step
Brawl – Dot 1 – Block

Brawl – Dot 2 – Step and Deflect

Brawl – Dot 3 – Riposte
Brawl – Dot 3 – Reactive Grab


Shooting:

Shoot – Dot 0 – Throw
Shoot – Dot 0 – Shoot
Shoot – Dot 0 – Spray and Pray

Shoot – Dot 1 – Aimed Shot
Shoot – Dot 1 – Long Burst
Shoot – Dot 1 – Selected Three Round Burst

Shoot – Dot 2 – Manual Three Round Burst
Shoot – Dot 2 – Short Burst
Shoot – Dot 2 – Continuous Fire

Shoot – Dot 3 – Sniper Shot
Shoot – Dot 3 – Fire Shoulder Mounted Launcher


Reloading:

Note about Semi and Fully Automatic Weapons

Shoot – Dot 1 – Load Breach
Shoot – Dot 1 – Load Break Action
Shoot – Dot 1 – Load Magazine

Shoot – Dot 1 – Change Clips

Shoot – Dot 1 – Operate Bolt Action
Shoot – Dot 1 – Operate Lever Action
Shoot – Dot 1 – Operate Pump Action




Equipment:

Inventory
Persistent Investments

Stats for Vehicles:

Light Armoured Vehicle
GWagon
Isobella’s Armoured SUV
Armoured Elysium Sedan

Stats for Armour:

Heavy Leather Jacket
Isobella’s Body Armour
Army Issue Body Armour
Army Issue Combat Helmet
Police Issue Body Armour
Police Issue Riot Shield

Stats for Improvised Melee Weapons:

Broken Hat Stand
Heavy Lamp Stand
Beer Bottle
Broken Beer Bottle
Length of Chain
Metal Pipe

Stats for Tools as Melee Weapons:

Golf Club
Chain Saw
Sledge Hammer
Wood Axe
Brush Hook
Medium Length Brush Hook
Hand Tool Brush Hook
Sickle

Stats for Custom Made Melee Weapons:

Pole Saber.
Simple Spear

Stats for Ritual Implements as Melee Weapons:

The Bone Lance

Stats for Knives:

Kitchen Knife
Meat Cleaver
Pocket Knife
Switch Blade
Butterfly Knife
Combat Knife
10 Inch Bayonet
Machete / Parang
Khukri

Stats for Bludgeoning Weapons:

Brass Knuckles
Police Issue Baton

Stats for bows:

20kg Compound Bow

Stats for Hand Guns:

.22lr Sports Pistol
9mm Handgun
10mm Police Issue Handgun
.44 Magnum Revolver

Stats for Shotguns:

Saul’s Sawn off
Belinda’s Sawn off
Single Barrel Sawn off
12 gauge Bolt Action shotgun
12 gauge Lever Action Shotgun
Ye Olde Boom Stick
Lisa’s 10 gauge pump action
Police Issue 12 gauge pump action

Stats for Rifles:

.22lr Competition Rifle
.223 Bolt Action Rifle
.308 Bolt Action Rifle
7.6mm Army Issue SR25
.348 Bolt Action Rifle
.45 Breach Loading Rifle

Stats for Submachine Guns:

Isobella’s Uzis

Stats for Assault Rifles:

Lisa’s Sig
Army Issue Steyr

Stats for gun modifications:

Bipod
Laser Sight
Scope
SL40 Grenade Launcher Attachment

Stats for Mounted Weapons:

Bushmaster 25mm auto cannon


Stats for Special Ammunition:

Handmade, 9mm, Sodium Potassium bullets
9mm Hollow Point bullets
Broad Head Arrows
Single Slug Shotgun Shells
25mm Armour Piercing Cannon rounds
40mm High Explosive Grenade Launcher round




Modifiers:

Awkward
Crouching
Cumbersome
Decreased Difficulty
Grapple Advantage
Prone
Range
Reach
Risky
Stagger
Successive Action Penalty
Targeting Body Parts




Action Types:

Negligible
Minor
Main

Extended
Contest
Reactive
Start of Turn
Once per Turn




Basic Rules:

Rolling Dice
Combat Sequence

Will
Health

Experience

Standard Level Thresholds

How Maneuvers Work
How Powers Work
How Rituals Work
How to Overlap Transformations




Pages that are no longer Maintained:

Roll of the Fallen
Characters
Factions
Locations



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Kapre Aswang Avandus