Maneuvers - Brawl - Dot 0 - Dive for Cover

A vigorous dive away from the danger.

Action Reactive, Minor.
Note The character moves 2m as part of this maneuver. As such this maneuver requires and consumes two units of Movement Allowance. The character must also have space to dive into.
Roll [Dexterity + Brawl].
Bonus +2 dice to the roll.
Reach 0, weapons do not improve the reach of this maneuver.
Effect Successes reduce successes of attacker.
Effect The character must succeed a Tumble check or end Prone.
Note Can not be performed while Prone.

Maneuvers - Brawl - Dot 0 - Dive for Cover

Kapre Aswang Avandus