Maneuvers - Brawl - Dot 0 - Duck
This is the most basic, flinch away from the attack, style of dodge. You don’t move your feet, just try to duck out of the road.
|Note||The character does not move as part of this action, however the maneuver still consumes (but does not require) a unit of Movement Allowance.|
|Roll||[Dexterity + Brawl].|
|Difficulty||-2 dice to the roll.|
|Reach||0, weapons do not improve the reach of this maneuver.|
|Effect||Successes reduce successes of attacker.|
|Note||This maneuver can be performed when Prone.|