Mechanics - Maneuvers - Awareness - Dot 2 - Coordinate

When a swat team come piling in at the same time this is what they’re using.

Requires Another character to coordinate with who has a lower initiative score than this character.
Action Negligible, Start of Turn
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Note This precedes some stuff I’m not telling you about yet, let me know if you find this note after the first session.
Roll None.
Effect The character’s turn is delayed until the turn of the character with the lowest initiative score with which it is coordinating. When that character’s turn starts, all the coordinating characters move and act simultaneously.
Effect While waiting to coordinate the character gains a +2 bonus to Perception checks and Reactive actions.

Mechanics - Maneuvers - Awareness - Dot 2 - Coordinate

Kapre Aswang Avandus