Mechanics - Maneuvers - Brawl - Dot 0 - Duck
This is the most basic way to dodge an attack, basically just flinch away from it without moving your feet.
|Responds to||Being attacked.|
|Roll||[Dexterity + Brawl].|
|Difficulty||-2 dice penalty. this is a very static, basic dodge.|
|Note||Weapons do not improve the Reach of this maneuver.|
|Effect||Successes reduce successes of the attacker.|
|Note||This maneuver can be performed while Prone.|