Mechanics - Maneuvers - Brawl - Dot 0 - Duck

This is the most basic way to dodge an attack, basically just flinch away from it without moving your feet.

Action Minor, Reactive.
Responds to Being attacked.
Roll [Dexterity + Brawl].
Difficulty -2 dice penalty. this is a very static, basic dodge.
Reach 0.
Note Weapons do not improve the Reach of this maneuver.
Effect Successes reduce successes of the attacker.
Note This maneuver can be performed while Prone.

Mechanics - Maneuvers - Brawl - Dot 0 - Duck

Kapre Aswang Avandus