Mechanics - Maneuvers - Brawl - Dot 0 - Grab
Before you can hang on or let go, you’ve got to grab hold.
|Note||The character may Move 1 meter as part of this action.|
|Roll||[Strength + Brawl] opposed by dodge (if any).|
|Target||Body: No Penalty.|
|Effect||Successes establish a Grapple with the opponent and give you Advantage.|
|Effect||On success, you may immediately make a Main action attack as an extension of this action. The attack must be suitable for use in a grapple (eg: a bite, headbutt, punch, stab, limb lock, choke hold, etc).|
|Note||Grab counts as a use of Grapple for the turn.|