Mechanics - Maneuvers - Brawl - Dot 1 - Takedown

Take em to the ground!

Requires You must have Grapple Advantage against your opponent.
Weapon? No.
Action Main.
Roll [Strength + Brawl] opposed by Maintain Balance, then Soak (for damage).
Target Body: No Penalty.
Reach +0.
Damage Stagger Penalty.
Effect On success your opponent is thrown to the ground, being moving up to 2 meters in direction of your choice and becoming Prone.
Effect On success you may Move 1 meter as part of this action.
Effect You may maintain your pre-existing Grapple Advantage or let go of the victim as part of the Throw.
Note Takedown counts as a use of Grapple for the turn.

Mechanics - Maneuvers - Brawl - Dot 1 - Takedown

Kapre Aswang Avandus