Mechanics - Maneuvers - Brawl - Dot 3 - Flying Elbow

You’ve seen Ong Bak. It’s brutal.

Requires Must be performed at the end of a Running Jump. Attack can be delivered to anything the jump reaches.
Weapon? No.
Action Main.
Roll [Strength + Brawl] opposed by dodge, then Soak.
Target Head: No Penalty.
Body: -2 dice to attack.
Reach +2.
Penalty -1 dice to attack.
Note Risky.
Damage Bashing.
Effect +3 dice to damage.
Effect Target must Maintain Balance (with a +2 dice bonus) to avoid being pushed knocked down.
Effect Character must succeed a Tumble check (with a +2 dice bonus) or fall Prone after executing elbow.
Effect Reset Successive Action Penalty to -1 dice instead of 0.

Mechanics - Maneuvers - Brawl - Dot 3 - Flying Elbow

Kapre Aswang Avandus