Mechanics - Modifiers - Prone
Everyone falls down now and again.
A character can’t perform some maneuvers (storyteller’s discretion).
A character takes -4 dice to most maneuvers it can perform (including dodge).
People attacking the character with melee maneuvers, or shooting from point blank range gain +1 to their attacks (the ground isn’t forgiving).
The opportunities and penalties to target specific body parts on a prone character change on a maneuver by maneuver basis, (storyteller’s discretion).
Range penalties for people trying to shoot the character are doubled. Prone characters may gain further cover from culverts and rises in the ground etc.