Powers - Innate - Aspect of Heartwood - Dot 1 - Call the Sap

Wood warps under the Awakened’s touch:

Requires Touch wood.
Action Varies, from Minor to days or weeks of effort.
Roll [Intellect + Craft + Aspect of Heartwood].
Cost Spend up to 1 point of Aura per success from Greenwood Flesh manifestation.
Successes Required Increases with size of piece, and amount of movement needed.
Penalties For how quickly want to produce effect.
Effect Wood and Timber bend to the character’s will creating new shapes.



Some Examples:

Warp a door frame open 1 Aura, -1 dice as a minor.
Sharpen a branch into a spear: 1 Aura, -2 dice to do as a minor action.
Pull a club from a tabletop 2 Aura, -3 dice to do as a minor action.
Open a passage in a timber wall 10 Aura, several rounds by default.
Build the Trojan Horse 40 Aura, a couple of days work.



Note: This is an Innate Power which Aspects of Heartwood can gain by Assimilating some Essence.



Links for other Heartwood powers:

Emergent:

Dot 0 – Greenwood Flesh

Essential:

Dot 1 – Call the Sap
Dot 2 – Resinous Exudation
Dot 3 – Shatter
Dot 4 – Hulking Form
Dot 5 – Phloem Xylem

Powers - Innate - Aspect of Heartwood - Dot 1 - Call the Sap

Kapre Aswang Avandus