Maneuvers - Brawl - Dot 2 - Limb Lock

Tap out! Tap out!

To secure a limb lock:

Limit You can’t try to secure a limb lock if the target already has Grapple Advantage against you.
Action Main.
Roll [Strength + Brawl -3 for difficulty] opposed by opponent’s dodge (if not in a grapple), or their [Strength + Brawl] (if already in a grapple).
Effect Success means you secure a lock hold.
Effect Successes add to any existing grapple advantage you have on the target.
Effect On Failure, you do not secure a lock hold.
Effect On Failure, any excess successes from the target’s resistance roll decrease your grapple advantage and can give them advantage.
Note Trying to secure a limb lock counts as a use of Grapple for the turn.


While you have an opponent’s limb locked:

Effect You can use grapple to increase your advantage as per normal.
Effect The victim can use grapple to decrease your advantage as per normal.
Effect The victim’s pain and physical restriction gives them a penalty equal to [your advantage -1] to all physical actions.
Effect Every time you increase your grapple advantage the victim must Soak against [your advantage -1] or their limb is dislocated, possibly broken.

Maneuvers - Brawl - Dot 2 - Limb Lock

Kapre Aswang Avandus