Maneuvers - Brawl - Dot 3 - Flying Knee
Sometimes when your flying over you just want to grab your enemies head and smash your knee into their face on the way through.
|Note||This maneuver must be executed as part of a Running Jump.
To hit a target must be able to jump over them.
|Roll||[Strength + Brawl] opposed by dodge (if able) and then Soak.|
|Target|| Body, no penalty.
Head, -2 dice to attack.
|Effect||-1 dice to attack.|
|Effect||+3 dice to damage..|
|Effect||Target must succeed a Maintain Balance (with a +2 dice bonus) check or be pushed back.|
|Effect||Character must succeed a Tumble check (with a +2 dice bonus) or fall Prone after executing kick.|
|Effect||Reset successive action penalty to 2 instead of 0.|